Arena is neutral, so you can use light and dark side ships/pilots. I find that at my level (83 on a shard where only a couple people have Chimera) that Mace is a good counter to Tarkin. When you're finally ready to take on this challenge head on, and set aside a couple hours to do it, I would reccomend shifting all your 5dot lv15 mods to your crew members you'll be using. Another example is Cassian's U-wing, which can cast Target Lock with a special ability and has a cooldown of 4 turns. Very nice ship guide, being someone with a weakness for ship I dont really have anything to add off the top of my head. Don't forget to gear up your pilots. Very slid… Your 5th can be Kylo Ren Unmasked. Battle of warships the best! 1 Star means 3 or more allies died, 2 stars means 2 allies died, and 3 stars means that 1 ally or less died. My strategy was to take out Wedge as soon as possible with my highest damage abilities, then I tried to predict which ship the enemy would taunt and start damaging that. So, to focus on ships first will take away from the needed time and effort to build a couple strong teams. My team consisted of 5 star Executrix (7star Tarkin G9), 5 star ITF (6 star TFP G9), 5 star Scimitar (6 star Maul G8), 6 star Wedge ship (7 star Wedge G9), 5 star Biggs ship (7 star Biggs G9), 5 star TIEx1 (7 star Vader G9), 5 star FOTF (5 star FOTP G8), 7 star Cassians ship (5-6 star pilots G7), 5 star Ghost (7 star pilots G8). Mk 2 Sienar Holo Projector Prototype Salvage, Mk 3 Merr-Sonn Thermal Detonator Prototype Salvage, Mk 1 Carbanti Sensor Array Prototype Salvage, Mk 8 BlasTech Weapon Mod Prototype Salvage, Mk 12 ArmaTek Fusion Furnace Prototype Salvage, Mk 5 Nubian Security Scanner Prototype Salvage, Mk 12 Czerka Stun Cuffs Prototype Salvage, Mk 6 Nubian Security Scanner Prototype Salvage, Mk 5 Chiewab Hypo Syringe Prototype Salvage, Mk 12 Czerka Security Scanner Prototype Salvage, Mk 12 ArmaTek Holo Lens Prototype Salvage, Mk 4 Nubian Security Scanner Prototype Salvage, Mk 3 Chiewab Hypo Syringe Prototype Salvage, Mk 4 Carbanti Sensor Array Prototype Salvage, Mk 5 Merr-Sonn Thermal Detonator Prototype Salvage, Mk 7 BlasTech Weapon Mod Prototype Salvage, Mk 12 Czerka Hypo Syringe Prototype Salvage, Mk 6 Neuro-Saav Electrobinoculars Prototype Salvage, Mk 9 Neuro-Saav Electrobinoculars Salvage, Mk 4 Chiewab Hypo Syringe Prototype Salvage, Mk 4 Merr-Sonn Thermal Detonator Prototype Salvage, Mk 12 ArmaTek Thermal Detonator Prototype Salvage, Mk 12 Czerka Sensor Array Prototype Salvage, Mk 12 Czerka Shield Generator Prototype Salvage, Mk 5 Nubian Design Tech Prototype Salvage, Mk 8 Neuro-Saav Electrobinoculars Salvage, Mk 10 Neuro-Saav Electrobinoculars Salvage, https://wiki.swgoh.help/index.php?title=Fleet_Battles&oldid=23969. Fleet Battles was available when ships were introduced to the game on 11-22-2016. You can start doing ship battles at lv.60, but its always good to prepare for it in advance. All of my ships and pilots I used for these challenges were at 7star. Missions that are beaten with 3 stars will unlock the ability to use Sim Tickets which will instantly use energy to get the rewards (Sim). I'm also thinking about farming phoenix for the chimera, i hope this wont make my fleet rank suffer meanwhile. Avatar Creator. Here's how I beat the 5star Executrix challenge. So gearing, starring, modding and leveling your crews is crucial (in that order). Try not to farm anything else from the Fleet Arena besides Ghost/Phantom/Slave1/Tie Advanced and Scimitar or Sun Fac ship. Please let me know if I should change, add, or remove anything. Layout []. In the beginning of the game your tank and healer and the most essential characters to get through the initial battles, make sure they are at the highest level that they can be. My arena team was a priority, but after that I geared up my pilots because I wanted to make sure I could start farming Zeta mats as soon as I hit lv78. Fleet Arena works just like regular arena except your capital ship is indestructible, you can call reinforcements, and each battle has a time limit of 7:30 min instead of 5 min. To be safe, if you can't decide, go with Tarkin since you DEFINITELY need him for zeta challenge. For example, Bigg's ship has a special ability that does physical damage and inflicts offense down, but if the enemy ship has Target Lock status effect, the ability will additionally call an ally to assist. People value Ahsoka for her ability to dispel without Target Lock, however if you have a fleet full of 5 ships that can all inflict Target Lock, it might not be necesary to have Ahsoka as long as you also have Umbaran and TIEx1 on your team. Probably the most useful ship in all of fleet, Hound’s Tooth has one of its two most efficient homes here in the Finalizer fleet, having been effectively replaced in Negotiator, Malevolence, Empire and Rebel fleets by pilotless tanks. Finally decided to change it up and instead of focusing 1 ship down, TL everyone but Biggs and dmg as much as possible before taunt (while removing MF reverse thrust) then once the taunt popped focus him down while slave1 and tarkin used aoe to drop three of them. I think my best option is - Tarkin I have at 5 stars, Slave is almost there, SunFact, Tie and FOTP are almost there too, KRU is almost there, Scimitar and Vader take too long, might get Ghost and Phantom up instead, also Biggs ofc. The ability mat challenges also unlock Zeta materials at lv78 and I will mention the requirements below. So that's why target lock fleets have a lot of potential, because a lot of ship abilities rely on target lock to unleash extra abilities and effects, and if your whole team has the capability of inflicting Target Lock you can gain an edge with the synergy of your team. I couldn't find any other events that give ship credits so if anyone knows of any please let me know. Screening group: Consists of screen ships, which screen the battle-line and carrier group from torpedoes. Fell free to check out my swgoh.gg @ https://swgoh.gg/u/spirobe/ships/ Cheers. Thrawn's capital ship, the Chimaera is only obtainable through an uncommon legendary event that mostly occurs at the same time Thrawn's legendary event occurs (but not always). Imperial Tie Fighter and First Order Tie Fighter from GW store, and Slave1/Tie Advanced from the Fleet Store. Pit yourself against your friends and prove you have the makings of a Fleet Commander. This page was last edited on 26 April 2020, at 19:05. Keep track of Tarkin's turn and have your invulnerability ready for the tie swarm. Fleet Battle - Play the classic Sea Battle game on your smart device or desktop computer. Choosing ships whose pilots have a secondary use is highly reccomended. I beat the first level with G9 Palpatine and Vader, G8 Maul and FOTP, and G7 Unmasked Kylo and I put my Arena Mods on them. (The Pit heroic reward) Ezra Bridger, Jedi and Rebel, optional phoenix member but provides a nice dispel, good damage output, and flies the Phantom II. Great guide! ... A tool that shows you the best way to farm a ship's shards and gives an estimate of the amount of time it will take to do so. Hard Battles can only be accessed once all Normal Battles have been defeated with at least 1 star. TFP and Vader can be used for R2D2 event, FOTP and Kylo Ren Unmasked can be used for BB8 event, and Boba can be used for the Credit Heist. Just keep trying and you will get a lucky try. Although Umbaran is supposed to be amazing, especially if you have target lock ships to accompany it, I don't feel like farming Fives and gearing him up from scratch when I already have a G9 7star Wedge ready to go. That's why everyone should at least have an Imperial Tie Fighter, and work towards Tie Reaper (despite its difficulty to obtain). The best naval warfare are waiting for you! Roles determine acceleration, deceleration, rotation rates, momentum/slide, throttle "sweetspot" (the throttle level resulting in greatest rotation rate), and high-speed rotation penalty: 1. Definitely would say g8 tfp is almost mandatory for this event (25% tm gain for takin everytime he doges.). Ship offense, health, protection and speed depend on level, stars, crew power, and crew mods. I've heard that it's far too expensive to farm zeta mats with your Fleet Arena credits. Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and villains from the Star Wars universe. Emphasizing this again, because I highly recommend these pilots. However I can point you out to ship analysis guides like these: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/80289/mostly-objective-ship-by-ship-analysis, https://www.reddit.com/r/SWGalaxyOfHeroes/comments/5fw8zw/mostlyinclusive_guide_to_ships/. Note that because Biggs has a highly-used ship in the Fleets Battles & Arena, you want to ensure he has 5-dot mods or higher to maximize the ship’s stats as well. Ships; Abilities; G13 Player Data; Stats. Fleet Battle is the competitive ranked mode in Star Wars: Squadrons and, unlike Dog Fight, can be confusing even for skilled pilots. But once again, both of these have no information on the gauntlet... You could always try a search on reddit. Killing 3 people at once would negate the constant reinforcements. If I find an answer I'll let you know here. Lol I also thought that. Perhaps a 150K team could 3 star it with some extremely good RNG. There's nothing you can do before lv60 to level ships besides working on pilots before then, and doing the fleet commander challenges. You can use 5 main ships, and up to 4 reinforcements. The core characters listed … Wow perfect timing, I just hit lvl 60 last night! Prepare to get a 5star Tarkin capital ship by farming dark side ships as a priority. At lv60 you get 2 star capital ships, at lv62 (Tier II requires six 2 star ships) you get 3 star capital ships, at lv68 (Tier III requires seven 3 star ships) you get 4 star capital ships, at lv75 (Tier IV requires five 4star dark side ships for Tarkin and light side ships for the other two) you get 5 star capital ships, and so on and so forth. Please try again later" error. my 3rd reinforcement is JC because of the assists that can turn the tide if you survived the "i win" one buttom from tarkin. Finished biggs and Tarkin's ultimate (due to 2 foresight dodges and 2 lucky evades from TF) finished it. You don't necessarily need to 3 star it in order to farm it. Fleet Battles is a Battles game mode in Star Wars: Galaxy of Heroes. Galactic War Store: Luminara, Biggs, unlock Zeb, Biggs, Phasma, Night Sister Initiate, the rest is up to you. Most of my crew members were at Gear9, with Rex being G12, Biggs at G11, and Wedge/Ahsoka/Ezra at G10. As with characters, stats are one of the most important parts of winning fleet battles. Last Event: 2021-01-07. Since you only need to beat it 6 times a week, it shouldn't take too much time to farm it without 3 starring it. The fastest path to this is to go for TFP and FOTP from the GW store, and two out of four of the following from the Fleet Store - Slave1/TIEx1/Scimitar/Sun Fac's ship (I highly reccomend TIEx1 and Slave1). I would greatly appreciate any feedback. TIEx1 is just an amazing ship overall in my opinion. Keep in mind that Territory Battles have Rogue one nodes, so investing in them early is an excellent idea. To complete this challenge, you need eight 5star ships, and a 5star Tarkin capital ship, however to get a 5star Tarkin capital ship you need five 4star Dark Side ships to complete the challenges. On the whole, Target Lock is nice, but ships can already do that and at least for now battles don't last long enough for Target Lock to matter. I would definitely recommend farming zeta mats through the challenge. Carrier group: Consists of carriers which can strike at long range.If any convoys are present, they will also appear in this area. Aside from providing heavy firepower, these ships screen the carrier group from torpedoes. I just beat the zeta challenge today, which is why I am updating this guide. At the most basic level, Ships are a lot like Galaxy of Heroes characters. Part of the ships in Bel Iblis' militia were made up of those from the Katana fleet, a fleet of ships supposedly lost for some time. Stars are awarded for completing missions based on the number of allies that died, not including the borrowed ally. You may use him in arena as well. Maybe the ship could be viable, but most people seem to think that the pilots aren't worth it. Prepare for this in advance by unlocking and preparing the ships I will mention below. The enemy will call reinforcements like a motherf***er, but that's ok. The Home One and Endurance 6star challenges are freaking hard. Also check first post here: https://www.reddit.com/r/SWGalaxyOfHeroes/comments/7z44oa/the_one_zeta_post_to_top_them_all/ ) When Imperial Tie Fighter evades an attack, it grants turn meter to its capital ship. How to choose a Capital Ship Leader? Reinforcements are able to be called once a ship dies, and they can be called once every other turn from your capital ship, at the expense of not being able to use a capital ship ability that turn. These challenges also rotate throughout the week, similarly to how normal challenges rotate throughout the week. Zeta materials are used to unlock the very last level of a hero's ability (if the last level isn't an Omega ability), and zeta materials are extremely rare and should be used with careful deliberation. I would also highly recommend Ahsoka's ship in order to dispel for the Home One challenge. Press question mark to learn the rest of the keyboard shortcuts, http://apps.crouchingrancor.com/Calculators/ShipSpeed, https://www.reddit.com/r/SWGalaxyOfHeroes/comments/7z44oa/the_one_zeta_post_to_top_them_all/, https://www.youtube.com/watch?v=VBJKX8XA6NM&t=, https://forums.galaxy-of-heroes.starwars.ea.com/discussion/80289/mostly-objective-ship-by-ship-analysis, https://www.reddit.com/r/SWGalaxyOfHeroes/comments/7wu6ny/gauntlet_starfighter_viable/. Although Biggs is a taunter and will mostly likely die from focus fire, if you can keep him alive through constant Target Locking, and by using Scimitar's protection up ability, you could definitely keep him alive. I would highly recommend investing in the more tanky ships, like Biggs, Rex, and Fives ships. Check back to the website every once in a while. i'm running the target lock fleet on arena but i rather have wedge (mine is g11) over umbaram simply because i don't feel like farming another toon from shipments. The best you ship waiting you! You can use bad mods, with no matching modset and still get max power if they are all 5-dot and level 15. I'd work on 1 starring it first, and just farming it that way. Join us in fleet battles! Player starships each fall into a distinct role that determines a ship's handling characteristics. Missions require Energy in order to start the battles. Neutral Fleet Battles: Use your fleet to defeat computer-controlled enemy fleets, composed of heroes, villains or both, in single-wave 3-on-3 battles. I always get the "Sorry, can't fetch your data : swgoh.gg's rate limit hit. Slave1/Tie Advanced from the needed time and get away with 0 damage or losing maybe one ship Bel Iblis his. On farm have this problem from time to time, and there isn ’ t directly... This game, unlike characters, ship stats can ’ t work swgoh best ships for fleet battles,! A ton of Health swgoh Events displays the next event date with information! 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