Wondering how speed is determined and if there's a way to improve it. Press J to jump to the feed. 7 Jedi Knight Revan 85. For 3 crew, it’s 6-9 pieces (ouch). Ability levels 8/8/8/7/7? Grouped for your pleasure, to optimize your cantina efficiency and your mods distribution Crouching Rancor Applications for Star Wars : Galaxy of Heroes Is there a tool which provides the actual stats at each piece of gear (somewhat like the ship speed calculator)? 7 Rey 85. 2 Comments on "SWGoH: Understanding Ships & Crew Power in Galaxy of Heroes" W | June 7, 2018 at 12:39 pm | Reply. We’ve updated the ship calculator to work for all ships, even those with multiple crew. And, thanks to all who create these genius tools!!! Very good post, but one small note: Ship stars do not affect the speed of the ship whatsoever (similar to how stars of a character do not affect his/her speed). It's not uncommon for him to go, a few of his ships go, and then he goes again. And when tie reaper is out, any ship defeated takes turn meter away from the enemy capital ship. Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and villains from the Star Wars universe. For a ship with 2 crew, it’s more like 4-6 pieces. 2018-09-20 08:28 am. 6. Third Turn: At this point a number of ships could go next depending on the lineup and the speed of each ship, but generally, Umbaran Starfighter, Ahsoka Tano’s Jedi Starfighter or First Order SF TIE Fighter will go next. It will fetch your mods and characters, and find the best set to equip for each character in a list you provide. This is useful when trying to determine how many pieces of gear you would need to add to get speed to increase by 1. Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and villains from the Star Wars universe. Grand Master Yoda is the easiest of the events to clear because Jedi are easily accessible from the start of the game. What modding, gearing, and abilities do to make your ship stronger. Very slid… It says 164 for me. Cette page résume quelques stratégies connues, pour vous aider à performer dans le Raid Sith Triumvirate (SITH). It isn’t important if Umbaran or Ahsoka takes a turn next, it only matters that First Order SF TIE Fighter takes a turn before Negotiator and Anakin’s Eta-2. swgoh c3po event mods, swgoh -u "myuser" -p "mypass" -a "allycode" -characters The result is a CSV list of your characters, their level, stars, and gear level. For 3 crew, it’s 6-9 pieces (ouch). If you want to save a sheet for multiple ships, just make a copy of the “Stats” tab, and rename it for the ship. Summarize your bug I was playing in the Combat Mission in Phase 6 of the Ship Battles. A tool that shows you the best way to farm a ship's shards and gives an estimate of the amount of time it will take to do so. Low mass light fighter. It differs for each character/ship combination, so it would be highly tedious to develop. 7 Grand Master Yoda 85. I'd really appreciate info on efficiency there. SWGoH Fleet Meta 2020 Breakdown. I was going through all of the phases and then the game froze up on me on the last phase when I was attacking the Imperial fighters in that phase. Press question mark to learn the rest of the keyboard shortcuts. Try searching on the sub? Grand Master Yoda Event. Speed in Fleet Arena is not the end-all be-all stat that it is in Squad Arena. The devs know this, which is why most popular team characters also have ships attached to their toon. This means for a 4* Imperial TIE Fighter (1.15 multiplier), adding 2 5* mods (240 points) would increase speed by 1. It was posted in December or so, Edit: found it, though its somewhat outdated now since they've added a bunch of Zetas since. swgoh.gg has the exact coefficients as well, so you can calculate the break points. 7 Rey (Jedi Training) 85. Speed is the single-most important stat within the entire game and a fast team often means the difference between … All of the factors go into a formula that ultimately becomes an amount of speed added to the base speed of the ship (this is also done with all of the other stats affected by the pilot(s).). Light Fighter 1.1. A 5* Endurance vs a 6* endurance, assuming both Windus are the exact same, will have the same speed. Speed, aka The Holy Grail. My time in swgoh has come to an end i make arena and ship 1st every day if i have the time. It would sweeeeeet if you could pull in current data for characters and ships. Calculates unit stats for EA's Star Wars: Galaxy of Heroes based on player data. Thysk has a great response. 7 R2-D2 85. Press J to jump to the feed. SWGOH Stat Calculator Readme. Fully GAS rdy, didnt catch him first time around. Please check your ability levels and send a screenshot if it’s still wrong. Mods. As of this post, I have never had a match where my capital ship was ever faster than another players capital ship, no matter who I was against. Also, instead of comparing current stats to max, you can compare current stats to a “what if” scenario. 85. There’s a google sheets app for Android and iOS! Grandivory's mods optimizer will allow you to equip the optimum mod set on every character you have in Star Wars: Galaxy of Heroes™. A knot came to mean one nautical mile per hour. speed coefficient: 0.00361416, or 276 crew contribution points (ship multiplier included) to up one speed. (240*1.15 = 276), New comments cannot be posted and votes cannot be cast, More posts from the SWGalaxyOfHeroes community. Note that the mod sets, and stats on the mods mean nothing. Talking about the best team currently for ships and how mods affect ship speed. 7 Padmé Amidala 85. SWGOH.LIFE is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. View … This website has a collection of useful tools and resources for people playing Star Wars™ Galaxy of Heroes (SWGOH). Tool does not work properly Executrix Ship: 7* Tarkin: 7*, 85 lvl, g10, 5 gear pieces equipped mods all 5* 15 lvl. New comments cannot be posted and votes cannot be cast, More posts from the SWGalaxyOfHeroes community. The approximate drop rate for each ship has been worked into the calculation and will be refined over time. The effect of the pilot is what contributes to the speed (and all the bonus blue numbers when you look at a ship stats). Like if 2 ships are listed at 191 speed could one have like 190.6 and the other 191.3, so the second will always go first? This means for a 4* Imperial TIE Fighter (1.15 multiplier), adding 2 5* mods (240 points) would increase speed by 1. Player starships each fall into a distinct role that determines a ship's handling characteristics. Mace Windu's ship puts a buff on ships that increase his turn meter when they take a turn. IG-2000 | Hyena Bomber | Vulture Droid | Sun Fac’s Geonosian Starfighter/Hound’s Tooth | Geonosian Spy’s Starfighter | Geonosian Soldier’s Starfighter/Han’s Millennium Falcon/Anakin’s Eta-2 Starfighter | Plo Koon’s Jedi Starfighter/Ebon Hawk/Cassian’s U-Wing/TIE Bomber The optimal Malevolence fleet. If the speed doesn’t match your actual ship’s speed, check to make sure you have used “N/A” In ability 4/5 for crew who only have 3/4 abilities. (240*1.15 = 276) level 1 If anyone is still listening: Do you know if speed works in fractions? Im in awesome shards and share po alone My DR team as the fastest on the shard. 5 Commander Luke Skywalker 85. I'd LOVE to see a formula somewhere! Is this similar to other spreadsheets in that it only works on a PC/laptop? The purpose of this guide is to get F2P players to think about their ships from the perspective of a veteran to avoid heartaches that will occur in hindsight. Take Imperial TIE Fighter: speed coefficient: 0.00361416, or 276 crew contribution points (ship multiplier included) to up one speed. So if you and your opponent both have the same number of stars on the ship, then the player with the 'best' pilot will probably be faster. Just wanted to highlight the fact that Mace, in particular, has the buffing special that constantly grants himself TM whenever any of his ships take a turn. Really tired of recently losing matches constantly because my capital ship can't move faster than, say, Windu's ship, and literally have him so fast he uses damage immunity in 3 turns. Since the final speed contribution is always rounded DOWN, you have to add 2-3 pieces of gear to increase speed by 1 for a single-crew ship. https://docs.google.com/spreadsheets/d/1_h0HRTvTP29CJskqYn3_rc-jDc0dbxvxe0Y0kV4cZUE, https://www.reddit.com/r/SWGalaxyOfHeroes/comments/5f433c/explanation_of_how_ship_stats_work_and_data_tables/, You make me wanna work on some kind of helper as well :). View the full database of SWGOH Ship Stats, Speed, Power, Ability Damage and more! As reviewed in the Understanding Mod Stats section, the Speed stat determines the rate at which characters can take their next turn. 2018-09-26 08:30 am. You can use the -mods switch to export all your mods to the standard output formatted as CSV: swgoh -u "myuser" -p "mypass" -a "allycode" -mods Character and Arena stats It effectively makes him very fast even though his speed isn't that fast. Also, efficient farming won’t be talked about, but the majority of the choices presented will be influenced by this idea. It would be really nice to know specific breaking-points in character development for an extra point of speed. 2018-09-19 08:24 am So, to focus on ships first will take away from the needed time and effort to build a couple strong teams. See loroku's post. The ship's star level also plays a part here. Roles determine acceleration, deceleration, rotation rates, momentum/slide, throttle "sweetspot" (the throttle level resulting in greatest rotation rate), and high-speed rotation penalty: 1. SWGOH Tools and Guides. Keep in mind that there are other factors to a capital ship taking turns. https://docs.google.com/spreadsheets/d/19cZAkx9ukzrMrjmG1kzdaYcYFnYrE45hDs5p3yWch5o/htmlview#gid=1461520804, https://www.reddit.com/r/SWGalaxyOfHeroes/comments/5f433c/explanation_of_how_ship_stats_work_and_data_tables/. SWGoH main focus is still on toons, and there isn’t a guild for ship battles, yet. Each ship has a base speed (capital ships the same as normal ships) and then get extra speed based on the gear/level/stars/mods/ability levels of the pilot(s). 7 BB-8 85. Ships; Zetas; Arena; Legendary; Tickets; GP History; Legendary characters unlocked. A set of tools for SWGOH. Press question mark to learn the rest of the keyboard shortcuts, https://docs.google.com/spreadsheets/d/19cZAkx9ukzrMrjmG1kzdaYcYFnYrE45hDs5p3yWch5o/htmlview#gid=1461520804. Bounty Hunter bonus drops are being added to help with preparing for Chewbacca . Very very crisp rotation, but sacrifices acceleration and deceleration to accomplish this. Completely agree with your 3rd paragraph. Afterward, the number of knots that had gone over the ship’s stern was counted and used in calculating the vessel’s speed. ... Ship Farming Calculator. Feel free to copy any of this for your site! While this guide won’t necessarily cover the fleet arena meta, starter fleets and general advice will be covered. Content Update brings Chewbacca Legendary character . You can max the pilot contribution by having a seven star ship (6 is max for capital ships currently), have the pilot at seven stars, level 85, gear 11 plus all gear slots full, have all abilities maxed including zeta upgrades, and have six 5-dot mods at level 15. Windu's Valor makes him go insanely fast, OP. However, based on the speed coefficient alone, you know how much more crew contribution is required. Event News & Rumors. And when imperial tie fighter evades, it grants turn meter to its capital ship. For a ship with 2 crew, it’s more like 4-6 pieces. The higher the Speed, the faster the character, and the faster the character, the more attacks and abilities can be used in battle. This is fantastic stuff! A couple notes on using this tool: If the speed doesn’t match your actual ship’s speed, check to make sure you have used “N/A” In ability 4/5 for crew who only have 3/4 abilities. 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